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Suggestions

What's on your mind? What would you like to see in RUMBLE?
Spectator mode for other people to join you
This suggestion is not for better camera options for your own matches, this is for joining in other peoples public matches as a spectator. Go spectate in VR, or you can spectate without going in VR at all. Only matches where both players set their games to public can be watched. If both players in a match have set in their match settings that spectators are allowed, then that match will be added to the list of matches you can spectate. People who start Rumble with or without VR have the option to go into spectate game mode. In this mode you will see the list of all matches able to be spectated. When you spectate you become a camera that can fly around to look at any location. You can either manually control the camera. Or you can use camera modes that automatically focus on the battle. VR spectator Fly around to where you want to look and just look around. Flatscreen Spectator Smooth freecam, fly the camera around with keyboard+mouse or controller, with smoothed motions. Spectate through the eyes of a certain player. Camera that automatically follows the action. Ability to switch easily between these mode, and able to zoom in or out. In the corners there will be the title cards of the players that are playing. Under that their health. Current session match score and round score. And a host/client icon. This UI can be toggled off for clean content creation. No actual spectators rendered in game to make sure it does not impact game performance. This would be amazing for content creation and tournaments and a fun way to chill when too tired to play yourself.
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Stones based around multiplayer?
I believe that 2v2 modes for Rumble are being worked on, and in that case, adding shiftstones based around the idea could be cool. Most basic idea is a simple “Friend Stone” which could cause you to not deal any damage or kb to teammates. I also think it’s important that if you equip the stone, you should still take damage from teammates. If you don’t have enough control to not hit your friend, then you should be paying a price via one shiftstone slot. Having a bad teammate and being forced to switch to Friend Stone would be really frustrating. Another idea I had is a combo shiftstone, where hitting an enemy with either a structure given to you by a teammate or after your teammate hits an enemy would give some sort of boost. So, if my teammate tosses a cube at me, I flick catch it, and that cube hits an enemy (all of this would probably be within 8 seconds or so), then I’d get the buff, and if my teammate also had the combo stone, he’d get it too. As for what the buff could be, I don’t think a damage up would be good, as that might be too dominant in high coordination environments. Maybe getting a one time use air movement like Flow, Adamant damage reduction, Vigor healing or something completely new! Of these, I like the one time use air dash, as it allows you to stay on offense, quickly retreat, or save the air dash for when you get knocked out. This would be especially interesting if it could stack with Flow, giving a third air option. Of course, a simpler effect would be fine too. But mainly, a stone that encourages coordination would be really cool to see.
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