Here's the idea: Any structure you summon will be sharpened so that there is a spike on the top. This spike does +1 damage (to the player only, like surge) when hitting the opponent on that side, and the spike influences hitboxes, so each structure has a different roll than what it used to. I feel like this could add in a ton of new options for moves, such as making magic missiles much more useful (aside from just being fun!), and create a new type of tech where people can influence their structure momentum in many more ways than they can stoneless. I'm not entirely sure how the stone would be sharpened, whether a spike would be added , making the structure have a larger hitbox, or whether the structure would be sharpened , making the structure have a smaller hitbox. A downside of this is that I can see it buffing melee playstyles a ton, which could be really bad for cube spam or stuff like that, where you can just do 1 extra damage. Plus its a cool idea to have the pun of Whet Stone, whetstone, hehe