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Suggestions

What's on your mind? What would you like to see in RUMBLE?
Demo for the game
The true feel of RUMBLE VR cannot be fully conveyed through a video or trailer. A demo would allow potential players to experience firsthand the unique mechanics and immersive gameplay that make the game stand out. By letting players try out all the features for a limited time or restricting them to the starting room where they can get a sense of the controls and the core mechanics without advancing to higher belt ranks, a demo could demonstrate the value of the game without giving too much away. Allowing access to the starting room would let players understand the depth of the physics-based combat system while still leaving room for progression, which is a key part of the full experience. This would provide a sense of the game's potential without diminishing the satisfaction of unlocking new belts and abilities as they progress in the full game. While there's always a concern that demos could move players away from buying the game, especially if the skill curve is steep, a well-designed demo could alleviate that. RUMBLE VR has a high skill floor, and that can make it intimidating at first, but giving players a small taste of the game would help them see that the challenge is worth it. Once players understand the game’s depth and the satisfaction that comes with mastering its mechanics, they’re more likely to commit to the full experience. Rather than pushing players away, a demo could provide just enough of a glimpse to show them that the learning curve is part of what makes RUMBLE VR a rewarding and engaging game.
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