Various issues
S
Sedimental
I encountered two significant issues in recent matches:
The first match incorrectly awarded my opponent two wins and me one after I hit them once.
In the second match, neither player could summon a disk or boulder—only smoke appeared.
The game seems overly dependent on very high-speed internet. A 250 Mbps connection with a 50ms ping should suffice, but performance feels prioritized less than visuals.
Additionally, moves that reliably work against Howard often fail inexplicably during matches.
Focusing more on stability and performance over aesthetics could greatly improve the user experience and attract a wider audience.
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