Player feet drifting
B
BIVN
When spamming disks / dash / etc. the player's feet drift out from under them until they sit still for a moment.
This can lead to structures spawning on the player's feet hitbox and taking damage unnecessarily.
It also looks jank to the other player in the match.
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U
UlvakSkillz
Repeated Disk + Straight while walking forwards can generally recreate this for me. Used in matches, it can be annoying as you spawn something like a wall after some attacks and it hurts yourself even though the body isn't within it. I believe during the duration of spawning, feet should be ignored and that should remedy it.
M
Magic
You're able to re-calibrate mid match to fix this, but yeah, it does affect your hit box a decent amount when it happens an not usually for the better XD
B
BIVN
Magic: yeah. It shouldn't require the player to pause and recalibrate. Actually don't even need to calibrate if you stand still for a second or two. It's just an annoyance and adds nothing.