In a Personal Mod of mine, I have my LIV Camera change to a side by side podium View and it is called with:
if (matchHandler.MatchIsOver())
matchHandler is created first as:
private MatchHandler matchHandler;
Then on scene change (to Map0 or Map1), matchHandler is set as:
matchHandler = GameObject.Find("Logic/MatchHandler").GetComponent<MatchHandler>();
Then the if statement (at the top) is called while match is active, and when it is true, it'll change to Podium View (after some time delay). The issue is Sometimes I'll be on Round 2/3 and the Camera will change to Podium View and through testing, I have come to the conclusion that this will trigger sometimes early but not physically affect the match.